Mark looked down the street, embers floating in the air danced in the heat, sparking small fires all over the neighborhood. "Watch out there are a bunch of zombies in the road down there. It sounds like something is moving around the back side of our house!"
"Something's moving around back here too!" Frank yelled out, gesturing with his pistol. "This is nuts! We should seriously bug out!" The steady pop-pop-pop of assault rifles echoed from the side streets, adding to the chaos.
Afternoon started with 3 more PEFs being generated. One behind the group's house, one back behind them, roughly near the area they had been hiding in, and the last one right in the middle of the zombie horde. I figured that one was lost, but the group should be able to get the others revealed quickly.
|The afternoon begins|
|Zombies close on the deserters|
|A Predator drone enters the scene|
Of course, the group ends up blowing their initiative, and watch the drone fly overhead as the zombies continue their relentless march.
|The drone looks for a target|
The controller rotated his camera view, passing over what looked like a group of armed civilians fleeing for a house. He could make out what looked like the remains of a military patrol, completely surrounded by zombies. "Patrol element in R7, any radio contact?" he asked his control over his headset.
"Negative, no recorded elements in R7." A quick, flat response.
"Moving to engage, danger close." the controller flipped his firing toggle to armed, waiting for a signal tone to fire.
|After the attack|
|Drawing a bead between the trees|
The deserter finishes her move into the house. The group moves back - trying to get close enough to storm the house and kill the deserter. Mark starts trying to coax Horace back from hiding.
|Stay in cover|
|Splitting up in the street|
I setup the house interior for the inevitable showdown with the deserter. I was using the NPC action chart, but it is a bit vague, I interpreted the results from hesitation (pass 0d), to defensive action (pass 1D) to aggressive action (pass 2D). I didn't want completely random actions, so tried to play the deserter realistically.
|Mark and Horace smell gas|
|Upstairs gives good sight lines|
|Mark keeps Horace from being zombie chow|
|A big zombie feast|
|All you can eat zombie buffet forming|
Allen entered, and moved to his left -facing the kitchen. "Nothing here." he hissed.
Gene moved to the door to the garage, finding it open, and the main garage door open beyond that. "Looks like its been looted." He said quietly to Dawn.
"Yeah, that was us last week." She replied, keeping her SMG pointed at the top of the stairs.
|Cover the stairs|
Horace snapped out of his fright, and followed Mark as they ran back towards the groups house. "Man, I am sorry about that. I don't know what came over me, I'll stick with you though, I swear, I can handle it."
"Don't worry about it, none of us like having a gun pointed at us." Mark replied. "Just stay calm and we'll stick together. Let's check the house."
|Mark and Horace move across the street|
|Just in time|
|Horace gets his first kill|
|Barricading the bedroom|
|This will be a problem|
|The feast is almost over|
|The zombies start attacking the barricades|
|They keep coming|
|Can the barricades hold?|
"I thought we were bugging out!" Horace yelled back, racking the shotgun as he moved to the window and fired. "I'd rather not be trapped here!"
"With so many of those things, I don't want to be trapped in the truck either!" Mark fired as he yelled. "Besides, we can head upstairs, and block the stairs. Once Allen and the rest get back, we'll take out enough to get away."
"Well, it sounds like a plan..." Horace started firing.
|The barricades still hold - barely|
|West window barricade falls|
|House of the Dead|
|Out the window?|
"More from the back!" Horace shouted and fired. "Its too many!" He was starting to panic.
|Zombies enter the house|
To be continued...