Inside the house, Mark hefted his bat. As the sunlight failed, he moved towards the zombies clawing their way through the shattered windows. If he didn't start killing zombies, the next sunlight would find him shuffling along with the already turned...
Allen's group had completed their move around the east side of the board, and formed a firing line in the street. They started firing on zombies heading for the house, which did distract some of the zombies from going into the house. This helped take some of the pressure off of Mark and Horace.
|They shoot, just not very well...|
|Allen and friends find themselves surrounded|
|Trying to clean house|
"There's no time!" Horace shouted as the front door caved in and zombies spilled into the hall. "They're all around us!"
|Zombies swarm the house|
|Charged, she fires at the zeds, killing two.|
|Spotters say you got 27 with that blast...|
Mark and Horace were fighting for their lives. Zombies grasped at them, stumbling through the broken remains of the house. A muffled thump shook the house, sending already broken windows to the floor in a cascade of shattered glass. "Sounds like another house exploded! I hope the gas lines don't all go!" Mark shouted as he swung his bat.
"We need to get out of here!" Horace yelled and fired a blast from the shotgun. "Everything is falling apart, let's just get the truck and go!"
|Fighting in the hall|
|More zombies shamble into the area|
|Zombies in the house and street|
His wife, Samantha, grabbed a knife and attacked one of the zombies. "Honey, get outside and run!"
A zombie crashed around the table and grabbed Rob by the leg. He crashed down into the gnashing teeth, blood pumping out. Samantha screamed, slashing one zombie which collapsed to the floor. A second zombie slammed into her, biting her shoulder and two of them crashed to the floor.
Maggie Cole scrambled to her 'secret' corner. She could slip out between boards on the window, but she needed to hurry. A zombie lumbered closer, Maggie screamed...
|Maggie tries to escape|
Allen and the gang fire on the zombies closing in, listening to the screams of their neighbors getting cut off inside the house. The little girls scream curdles their blood, but there is nothing they can do to help from where they are.
|Dawn runs from the zombies|
The zombies win initiative, and charge. Gene misses his brown pants roll, hiding near Dawn behind the house. The rest of the group manages to shoot up the zombies, fight a couple off in melee, and then regroup by the back of the house.
|The zombies have thinned out|
|Mark and Horace make a stand at home|
|Mark presses forward|
|More zeds join the fun|
|Mark and Horace fall back to the kitchen...|
|...As more zombies shamble into the house|
Grabbing her stuffed rabbit and backpack, Maggie wiggled out the window, and ran past a startled Ella, off into the darkening evening.
|Maggie runs off|
|More zombies enter|
|Horace knocks one down in melee|
|The shotgun clears out the back rooms and Mark moves forward|
|Zombies start clearing out|
"Glad you came around! Hey, where is Gene?" Allen asked as he fired off a pair of shots. "I thought he was right here!"
So Dawn recovered from her duck back, but Gene failed his and 'ran away'. I would have kept him on the board, like the other survivors earlier, but rather that deal with that, I removed him and will roll for him to rejoin the group after the battle.
|Dawn comes back into action|
|Allens group moves forward, trying to keep zombies away from the house|
Horace yelled as the zombie closed on him. His shotgun roared, and then clicked empty. The headless zombie tumbled to floor. "Got you!" he panted and started reloading.
|Cleared the house|
|Back into the street|
|The zombies charge, but are overwhelmed.|
|The team regroups|
|The last stragglers|
|The last scene at night|
All told, I played a total of around 40 turns (day, afternoon and evening were at least 10 turns each) and it felt like a loooong day. Overall, I got the feel from the scenario I wanted, but it was ridiculous how long it took to play. It was almost like playing three to four scenarios in one long chain. I don't recommend trying something like this in one go, I should have split it up over a few sessions.
|Night finally comes to the neighborhood|