"That's fine." Dawn said, holstering her pistol. "We'll set up in here, Jack and I will hold them up up and Joyce and Tina can shoot them." Dawn pointed to a small ladder. "You and Eric take the roof. Keep shooting them and try and draw them to the back."
Eric flashed a thumbs up to Dawn. "Sounds great to me!" He smiled and quickly climbed up the ladder, Brenda trailing behind.
The group gets to the store |
Broken Key |
The survivors win initiative and everyone enters the store. They spend a turn searching, but don't find anything useful. The zombies begin attacking the front gates (which won't do anything) and others begin moving around the sides of the building.
Zombies converge on the store |
Eric and Brenda go up top |
Zombies swarm the store |
Two zombies manage to get inside... |
...But they don't stand for long! |
Eric knelt down next to the edge of the roof, using it to support his rifle. Looking out into the parking lot, he could see zombies closing on the shop. Adjusting his sights, he looked for his first target.
"Try to shoot the ones closest. It will make it easier for the others inside if they have to fight fewer at a time." Brenda suggested, as she pulled out her pistol.
Eric shifted his aim, finding a close zombie. "Sounds good to me!" He said and started firing.
Eric takes a free shot |
The survivors get a free turn, winning initiative with the zombies not activating. I consider having Dawn and Jack exit the back and attack the zombies, but that will leave them exposed to even more zombies to attack them. The next turn the survivors win initiative. Brenda takes a couple of shots with her pistol and Eric knocks down a zombie.
Brenda and Eric shoot some zombies |
Zombies pile into the shop |
"Maybe we need another plan." Jack replied, cleaning his blade on a scrap of shirt. "Too many more and we're in trouble in here."
With a groan more zombies moved through the broken rear door...
Zombies start climbing the trash dumpster |
Dawn and Jack face another horde |
The next turn, the zombie go first with the last PEF moving up close behind the zombies at the front of the store.
Now what? |
Can they do that? |
Melee gets more and more dangerous |
Brenda faces two zeds |
Eric takes a peek at the PEF |
Are they friendly? |
The meet and greet goes to the gang (4 successes to 1)...
Crouched behind a burned tree, Corporal Peter
Kowalski tried hard to concentrate on covering his fellow squad mates as
they all bounded through the burned forest. The June sun had turned
hot, and Peter felt a steady trickle of sweat down
his back. A signal from Sergeant Jackson made Peter run to his next
piece of cover, a burned out Ford hatchback.
“Kowalski!” Jackson whisper-shouted. “Stop daydreaming and keep that SAW ready!”
Peter gave a short wave in acknowledgement, wincing
at the movement of his bruised shoulder. A sniper had caught him just
on the edge of his vest. The nasty bruise he had on his right chest and
shoulder was better than the alternative,
but it reminded Peter that the undead were not the only things to be
worried about out here.
A burst of gunfire sounded ahead, the second group
of shots today the team was investigating. Peter saw sergeant Jackson
and the civilian doctor Fletcher talking and pointing ahead. It looked
like the team was headed back towards town,
Peter really hoped it wasn’t an attack on the outer fence again.
Sergeant Jackson gathered everyone together near
Kowalski’s burned out car. “We’re going to check that gunfire out. Doc
still wants to try and contact any survivors, get them into the camp.”
One of the soldier groaned. “Stuff it. We’ve
got a job to do, these people may need protection. That’s why the camp
is here.” The sergeant looked at each soldier, daring them to
disagree. “If they don’t want our help, we’ll have them move on. We’re
not arresting or grabbing anyone.”
“What if they shoot first?” Private Martin asked.
“Then they are going to need a lot more help.”
Jackson said, spitting into the dust. “We’re going to check this out
and then we’re heading back into the camp, right doc?”
Doctor Fletcher cleared his throat, looking at the
fire team. “Yes, we should try and fix any breaks in the fence we find
on our way back, but I’d say a return to the barracks is in order.” The
doctor paused as the men looked a bit more
upbeat. “I am hoping to at least get some blood samples from any
civilians, so let’s try to convince them the camp is a safe option for
them. Or at least so I can get a health check done on them.”
Blank faces from the soldiers told the doctor they
didn’t care and he’sdbe lucky if the group of civilians didn’t just run
at first sight of the patrol. “Right.” Sergeant Jackson said, checking
is rifle. “Let’s move out. Kowalski, you’re
on the right, Harris you stay with Kowalski. Martin and Gonzales take
the middle. I’m on the left, doc stay behind us, keep an eye out to
the rear. We’re going to move quiet, don’t shoot until I say or you
have to. These damn things will swarm us if
the hear us.”
The small team of soldiers moved out through the burned forest towards the nearby gunfire. As they approached the shop Peter spied a rifle barrel slowly extend out and a head pop up behind the scope. "SNIPER!" He yelled before firing off a long burst at the rifleman.Eric learns not to point a gun at armed soldiers! |
A lot of shooting, not a lot of hitting... |
It helps...a little |
Joyce goes to the roof |
Joyce hustled up the ladder, onto the roof. A thumping from the roof was followed a bang from the dumpster in the back. "Tina! find out what's going on up there!" Dawn said as Tina climbed the ladder and got out on the roof.
Moments later more zombies entered the back of the store.
"Time to dance, hon!" Jack said to Dawn with a grin as they fought the undead.
Eric starts off with a run to the back.. |
...he jumps down to the dumpster... |
...and off into the nearby neighborhood! |
The living win initiative, but Eric starts everything off. He passes 2d for fast move, and even with a 4" penalty for getting up from prone and dodging Brenda, Eric manages to make the table edge. He passes 2 2d checks for jumping down, once onto the dumpster and the second to the ground. Apparently Eric is a parkour expert!
The patrol commences fire! |
The patrol starts firing on the zeds, I figure they had better start using their overwhelming firepower or they will be buried under zombies. One member clears his out of ammo, everyone else whittles away the undead.
The survivors take some shots as well. |
Dawn and Jack clear out the store |
Zombies surround the patrol |
Gunfire was thundering in the air, the near constant tinkle of spent brass spilling on the pavement filling the silence between gunshots. More and more undead shambled from the ruins, drawn to the cacophony of the battle. Sergeant Jackson looked around, they were too exposed for this. "We need to move! Make for the fence, we'll leave the civvies on their own!"
The guttural moan of zombies from all sides made Kowalski look around, worried. "Sarge! We need to go!"
"On me!" Jackson yelled, charging his weapon as he turned towards the camp. "No bounding, we run and gun!" The team turned and started fighting their way towards the ruined camp.
Zombies coming for the patrol |
With the shooting, there are an impressive 22 zombies closing on the soldiers. They are going to execute a left turn and go for the camp. There's only a couple of zeds near Dawn's team, but Eric has run off.
It's getting clear behind the liquor store |
"If we hop the wall, it looks pretty clear towards the tank!" Joyce called out. "We can make it up the street or even through that fence if we want."
Dawn and Jack exchanged looks as they cleaned their weapons. "What do you think Jack?" Dawn asked.
Pausing for a moment, Jack looked out the back door. "I think we leave the army to it's battle and we try and find Eric." He looked back at Dawn and added "I wouldn't want to leave a kid out there alone."
Dawn nodded. "My thoughts exactly." She yelled up the ladder "We're going after Eric! Jack and I will clear a path, let's go!"
Dawn is facing a failed mission anyway, but even without that the group wouldn't let Eric just run off. They are going to follow Eric and see if they can catch him. I guess we may see the FEMA camp in a later game...
I didn't grab pics, the team easily extracts from the building and makes the board edge (it's barely 6" from the door to the edge) killing four zombies on their way out. I'm going to hold off on the keeping it together check, as the next scenario is more or less a part 2 of this one.
One more great batrep!
ReplyDeleteThanks!
DeleteWhat a brill batrep! I though they were going to be done for at the start when the melee dice started stalling!
ReplyDeleteGlad you liked it! When the dice went cold, I was worried as well. One bad roll for infection and the game is over!
DeleteMy goodness, I've been looking forward to this and it didn't disappoint!
ReplyDeleteWow, I'm glad you enjoyed it!
DeleteClose run thing for Dawn this time, you bugged out at the right time dude!
ReplyDeleteYeah, sometimes it's best not to push one's luck!
DeleteI did originally think that Dawn and co. had trapped themselves and it was a bit 'nip and tuck' for some time but the party did sensibly bug-out when they had the opportunity, following Eric's example.
ReplyDeleteExcellent bat-rep and a very exciting read.
I personally don't allow Zeds to climb, but on refelction I'm sure they could be allowed a chance to clamber over some obstacles and it made for a better story.
Moving into the shop was not a good move, they were very nearly trapped. Luckily they got out when they did.
DeleteNormally I wouldn't let zombies climb either, but an overflowing dumpster seemed easy to climb, plus there was a pretty big crowd. It took the zeds a few turns to climb up, so it wasn't surprise that they made it to the roof.
Brilliant!just discovered this blog. What game system do you use? Can't wait to have a full read up when I get a sec. Great battle report!
ReplyDeleteWelcome! I hope you enjoy my ramblings and can get caught up. I am using a slightly modified All Things Zombie: Final Fade Out. I try and highlight any house rules when they are used.
DeleteIf you haven't already, check out some of the other blogs - there are some really great stories out there!
I believed that FEMA team would have helped, turned out it was the contrary. Actually, Eric is more skilled than expected. Maybe an Eric focused story (Eric to find Dawn) could be fun, with Eric playing Yamakazi
ReplyDeleteThe FEMA team had a different idea of what 'helping' meant. That was why they reacted like a gang this time. I'm experimenting with different ways for groups to react. We'll see Eric again soon, Dawn & co. are going to try and find him before he gets into too much more trouble!
DeleteAh, another tense, close-run game. Someone's going to get hurt soon, I think :-( .
ReplyDeleteHow unlucky can you get, though: going into a building with no other entrance, only to find that you can't close the one door against the zombies who are following you :-) !
The game did turn out pretty well. I was just happy nobody dies even though I broke a major horror rule of going into a building with no way out!
DeleteLovely game and nice pictures.Keep posting!
ReplyDeleteThanks! If real life would cut me some slack, I'd be able to get more games done! :)
Delete