Pamela opened the fire door at the bottom of the stairs, slamming it shut to cut off the alarm that sounded. The morning air was bright, but the smell of smoke from somewhere was strong enough to make her worry about a fire nearby. Sirens and the occasional thump of an explosion could be heard all around the city.
Pushing her remote, Pamela could see the lights flash on her car, in the last stall. She also saw two zombies stumbling towards her from the street, and one lurking near the parked cars.
"Gotta go sometime..." she muttered and headed for her car.
Starting at the fire door. |
Three zeds close in |
Two zombies charge into the mob |
Mob rules! Zombies are knocked down. |
Pamela got to her car, looking over the lot, she could see four zombies moving toward her.
Ducking behind a wall |
Finally at the car |
Crazy driver alert! |
Pamela tried to start her car, but it wouldn't turn over. Pamela started sweating, why wouldn't it start? She could see the zombies getting closer, panic welling up, the wiper blades stared a clatter across the windshield, and Pamela tried again to start the car. It wouldn't catch. The thump at her window made her scream. The zombies were right out side her door.
How long will a window hold out a zombie? |
Pamela watched in horror as the driver's window stared to spiderweb. Dropping the keys she dug into her glove box - at least she had a screwdriver (improvised weapon) when the window broke. Which it did - a spray of glass came across her and two zombies were pushing through the opening.
I ran melee with two zombies versus Pamela, seated in her car. I improvised and reduced everyone's dice by one (the zombies were interfering with each other and Pamela was basically prone). The dice gods gave me some hope, as Pamela held her own, knocking both down.
The next activation was a random event (I rolled 6 and 6) which turned out to be a barricade fails. The car wouldn't stop the zombies any longer. The next turn, Pamela didn't activate, and the zombies piled in...
Damn cheap hatchback! |
I didn't think this was street legal |
Pamela fought, but felt the teeth clamp on her shoulder. Another blow from one of the zombies sent her world spinning towards darkness. The last thought she had was that she hoped Mark wasn't trying to come and get her...
The end of the line. |
Once again, fighting zombies is dangerous. I had several activations to start the game without the zombies activating. That made me overconfident and I paid the price. It was a bad string at the end, I only had one turn of activation in the last five turns, and the zombies activated four times. Still, it's a good lesson on not getting cornered, and keeping in mind what your objective really is.
Next scenario will be Mark arriving on the scene. Let's see if he is hero material or zero material...
Oh dear, it all started so promising too (unlike the car), good write-up.
ReplyDeleteOh noes! the tension is mounting :)
ReplyDeleteNice way to keep ratcheting the tension up. Good work sir.
ReplyDeleteGreat tension,poor Pam that was a bit of a shock
ReplyDelete