Sunday, June 4, 2017

Armed Zombies and Ruins

A quick post of some projects.  I have some specialized zombies, armed with hand weapons.  One of the random event cards has a zombie armed with a hand weapon, which increases it's impact rating by 1.  Under the new melee rules, I have the zombies gain +1d6 in combat, just like a living opponent.

Jack says hello to three armed zeds
These zombies are not using the weapons, they are just armed with them.  Given the way zombies fight, the mere presence of the weapons makes them more dangerous.  If defeated they could be a source for weapons, which could make them worth dealing with.
Just a quick paint job

I also painted a toy, or part of a toy I had found at a second hand store.  Nothing fancy, I figure it will make a nice piece of ruined scenery.
Jack checks the random rusty pillars
Not too much done this week, but still progress.  I'm hoping to finish off some more small scenery bits and some other projects on my workbench.

7 comments:

  1. I lovely the 'armed' zombies, great idea and a wonderful find with the scenery - so many potential uses.

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    1. Thanks! I like the simplicity of the pillars. It should make for a decent filler.

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  2. Armed zombies come as quite a surprise to players; I wondered why I was being hit at range by zeds in the computer game Dead Island (iirc), they were armed with knives but were mostly ineffective- thank goodness.

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    1. Yeah, big cheater zombies! I figured this was a decent way for them to be armed, without them 'using' the weapons (which I hate!)

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  3. Very cool idea. I quite like the idea of the molten poured onto the zombies in the Walking dead giving them armour.

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    1. Thanks! I have thought about how some survivors might weaponize zombies. It seems dangerous, but people do crazy things...

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  4. I love the armed zombies! Especially that they are not wielding the weapons so much as weaponized by previous attempts to kill them. Very creative! Thanks for the idea.

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